CS408 Final Term Highlighted Handouts Lectures 19-45
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- Highlighted handout
- Course
- CS408 Human Computer Interaction
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- PDF 4.4 MB
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- 23 Oct 2026
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Text from pages 2, 3, 4 of 259. Download the file for all 259 pages.
- 5 INTERACTION STYLES...................................................................................................................127
LECTURE 15. ...............................................................................................................................................130
INTERACTION PARADIGMS..................................................................................................................130
- 1 THE WIMP INTERFACES ..............................................................................................................130
- 2 INTERACTION PARADIGMS ...........................................................................................................134
LECTURE 16. ...............................................................................................................................................141
HCI PROCESS AND MODELS.................................................................................................................141
LECTURE 17. ...............................................................................................................................................148
HCI PROCESS AND METHODOLOGIES .............................................................................................148
- 1 LIFECYCLE MODELS .....................................................................................................................149
- 2 LIFECYCLE MODELS IN HCI .........................................................................................................152
LECTURE 18. ...............................................................................................................................................157
GOAL-DIRECTED DESIGN METHODOLOGIES ...............................................................................157
- 1 GOAL-DIRECTED DESIGN MODEL ...............................................................................................157
- 2 A PROCESS OVERVIEW .................................................................................................................158
- 3 TYPES OF USERS ...........................................................................................................................162
LECTURE 19. ...............................................................................................................................................166
- 1
LECTURE 20. ...............................................................................................................................................172
USER RESEARCH PART-II......................................................................................................................172
- 1 USER-CENTERED APPROACH .......................................................................................................172
- 2 ETHNOGRAPHY FRAMEWORK.......................................................................................................174
- 3 PREPARING FOR ETHNOGRAPHIC INTERVIEWS .............................................................................178
- 4 PUTTING A PLAN TOGETHER.........................................................................................................180
LECTURE 21. ...............................................................................................................................................181
USER RESEARCH PART-III ....................................................................................................................181
LECTURE 22. ...............................................................................................................................................185
USER MODELING......................................................................................................................................185
- 1 WHY MODEL?..............................................................................................................................185
- 2 PERSONAS ....................................................................................................................................186
- 3 GOALS ..........................................................................................................................................191
- 4 TYPES OF GOALS ..........................................................................................................................191
- 5 CONSTRUCTING PERSONAS ..........................................................................................................194
LECTURE 23. ...............................................................................................................................................198
REQUIREMENTS........................................................................................................................................198
- 1 NARRATIVE AS A DESIGN TOOL....................................................................................................198
- 2 ENVISIONING SOLUTIONS WITH PERSONA-BASED DESIGN ...........................................................200
LECTURE 24. ...............................................................................................................................................205
FRAMEWORK AND REFINEMENTS....................................................................................................205
- 1 DEFINING THE INTERACTION FRAMEWORK..................................................................................205
- 2 PROTOTYPING ..............................................................................................................................209
LECTURE 25. ...............................................................................................................................................212
DESIGN SYNTHESIS..................................................................................................................................212
- 1 INTERACTION DESIGN PRINCIPLES ..............................................................................................212
- 2 INTERACTION DESIGN PATTERNS ................................................................................................216
- 3 INTERACTION DESIGN IMPERATIVES ...........................................................................................218
LECTURE 26. ...............................................................................................................................................220
BEHAVIOR & FORM PART I ..................................................................................................................220
- 1 SOFTWARE POSTURE....................................................................................................................220
- 2 POSTURES FOR THE DESKTOP ......................................................................................................220
LECTURE 27. ...............................................................................................................................................229
BEHAVIOR & FORM PART II.................................................................................................................229
- 1 POSTURES FOR THE WEB..............................................................................................................229
- 2 WEB PORTALS ..............................................................................................................................230
- 3 POSTURES FOR OTHER PLATFORMS .............................................................................................231
- 4 FLOW AND TRANSPARENCY.........................................................................................................233
- 5 ORCHESTRATION..........................................................................................................................236
LECTURE 28. ...............................................................................................................................................245
BEHAVIOR & FORM PART III ...............................................................................................................245
- 1 ELIMINATING EXCISE...................................................................................................................245
- 2 NAVIGATION AND INFLECTION ....................................................................................................248
LECTURE 29. ...............................................................................................................................................256
EVALUATION – PART I............................................................................................................................256
- 1 EVALUATION PARADIGMS AND TECHNIQUES...............................................................................258
LECTURE 30. ...............................................................................................................................................264
EVALUATION – PART II..........................................................................................................................264
- 1 DECIDE: A FRAMEWORK TO GUIDE EVALUATION......................................................................264
LECTURE 31. ...............................................................................................................................................270
LECTURE 32. ...............................................................................................................................................279
EVALUATION IV........................................................................................................................................279
- 1 SCENE FROM A MALL .........................................................................................................................279
- 2 WEB NAVIGATION .......................................................................................................................281
LECTURE 33. ...............................................................................................................................................294
EVALUATION V .........................................................................................................................................294
- 1 TRY THE TRUNK TEST...................................................................................................................296
LECTURE 34. ...............................................................................................................................................300
EVALUATION – PART VI.........................................................................................................................300
LECTURE 35. ...............................................................................................................................................304
- 1 THE RELATIONSHIP BETWEEN EVALUATION AND USABILITY?.....................................................304
LECTURE 36. ...............................................................................................................................................310
BEHAVIOR & FORM – PART IV ............................................................................................................310
- 1 UNDERSTANDING UNDO...............................................................................................................310
- 2 TYPES AND VARIANTS OF ............................................................................................................312
- 3 INCREMENTAL AND PROCEDURAL ACTIONS.................................................................................312
- 4 SINGLE AND MULTIPLE UNDO ......................................................................................................312
- 5 OTHER MODELS FOR UNDO-LIKE BEHAVIOR..............................................................................316
- 6 RETHINKING FILES AND SAVE .....................................................................................................319
- 7 ARCHIVING...................................................................................................................................321
- 8 IMPLEMENTATION MODEL VERSUS MENTAL MODEL .................................................................322
- 9 DISPENSING WITH THE IMPLEMENTATION MODEL OF THE FILE SYSTEM ....................................323
- 10 DESIGNING A UNIFIED FILE PRESENTATION MODEL ...................................................................323
LECTURE 37. ...............................................................................................................................................325
BEHAVIOR & FORM - PART V...............................................................................................................325
- 1 UNIFIED DOCUMENT MANAGEMENT ...........................................................................................325
- 2 CREATING A MILESTONE COPY OF THE DOCUMENT .....................................................................328
- 3 ARE DISKS AND FILES SYSTEMS A FEATURE?.............................................................................329
- 4 TIME FOR CHANGE .......................................................................................................................330
- 5 MAKING SOFTWARE CONSIDERATE.............................................................................................330
- 6 CONSIDERATE SOFTWARE IS POSSIBLE........................................................................................336
- 7 MAKING SOFTWARE SMARTS:.....................................................................................................336
- 8 PUTTING THE IDLE CYCLES TO WORK .........................................................................................336
- 9 GIVING SOFTWARE A MEMORY ...................................................................................................337
- 10 TASK COHERENCE........................................................................................................................338
- 11 ACTIONS TO REMEMBER ..............................................................................................................339
- 12 APPLYING MEMORY TO YOUR APPLICATIONS ............................................................................340
- 13 MEMORY MAKES A DIFFERENCE .................................................................................................342
LECTURE 38. ...............................................................................................................................................343
BEHAVIOR & FORM – PART VI ............................................................................................................343
- 1 DESIGNING LOOK AND FEEL ........................................................................................................343
- 2 PRINCIPLES OF VISUAL INTERFACE DESIGN ................................................................................345
LECTURE 39. ...............................................................................................................................................348
BEHAVIOR & FORM – PART VII...........................................................................................................348
- 1 PROVIDE VISUAL STRUCTURE AND FLOW AT EACH LEVEL OF ORGANIZATION..............................348
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