- Type
- Quiz
- Course
- CS408 Human Computer Interaction
- Size
- PDF 986 KB
- Updated
- 23 Oct 2026
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____________ are concise narrative descriptions of one or more personas using a product to achieve a specific goal. Dialogue Simple scenario Context scenario
Persona-based scenario Page 199
The aim of an ethnographic study is to make the ___________ design into __________design (respectively). Explicit, implicit Obvious, Explicit
Implicit, explicit Page 173
Obvious, implicit
The ------------ is an approach in which users are observed as they go about their normal routine activities.
Ethnographic Page 173
Data-centric design Subject matter expert (SME)
Subject matter experts (SME) are A.
expert users
B. intermediate users C. the beginners in two or more related fields D. beginners
Among followings, which type of the information should be provided by stakeholders?
A. Preliminary vision of the product B. Their role in installation, maintenance, and management of the product C.
Their frustrations with current solutions My Point
D. Their decision process for purchasing a product of the type you’re designing In which of the following Qualitative research technique, you will need to understand: •Their goals in purchasing the product•Their frustrations with current solutions A. Subject matter expert (SME) interviews B. Stakeholder interviews C. D.
User and customer interviews
What do you see yourself doing say five years from now is an example of _________. A. Avoidance B. Exceptions C. Motivation D.
Attitude-oriented questions ok
Q1. Vu-Topper RM (1 marks)
Information sites with daily-updated information will naturally attract repeat users more than a ____________ site. A. Infrequent B. Nonuser C. None of the given
D. Monthly-updated Page 229 ok
Q2. Vu-Topper RM (1 marks)
There can only be one ____________ persona per interface for a product.
A. Primary Page 196 ok
B. Customer C. Secondary D. Supplemental
Q3. Vu-Topper RM (1 marks)
What are the most common things you do with the product is a type of
A. Goal-oriented question B. Attitude-oriented question
C. System-oriented question Page 182 ok
D. Workflow-oriented question
Q4. Vu-Topper RM (1 marks)
______________ applications are great platforms for creating an environment rich in visual feedback for the user.
A. Sovereign Page 222 ok
B. Transient C. Auxiliary D. Daemonic
Q5. Vu-Topper RM (1 marks)
____________ capture the non-verbal dialogue between artifact and user over time. A. Persona
B. Scenario Page 199 ok
C. Dialogue D. Design Model
Q6. Vu-Topper RM (1 marks)
The ___________ suggests identifying goals and questions first before selecting techniques for the study. A. Field study B. RVM model C. Usability testing
D. DECIDE framework Page 367
Q7. Vu-Topper RM (1 marks)
__________ is the extra work that satisfies the needs to achieve our objective.
A. Excise Page 245 ok
B. Testing C. Evaluation D. None of the given
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