- Type
- Official handout
- Course
- CS606 Compiler Construction
- Size
- PDF 1.4 MB
- Updated
- 23 Oct 2026
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Text from pages 1, 2, 3 of 137. Download the file for all 137 pages.
Lecture 1
Course Organization
The course is organized around theory and significant amount of practice. The practice will be in the form of home works and a project. The project is the highlight of the course: you will build a full compiler for subset of Java-like language. The implementation will in C++ and you will generate Intel x86 assembly language code. The project will be done in six parts; each will be a programming assignment.
The grade distribution will be
The primary text for the course is Compilers – Principles, Techniques and Tools by Aho, Sethi and Ullman. This is also called the Dragon Book; here is the image on the cover of the book: Theory Homeworks 10% Exams 50% Practice Project 40%
Why Take this Course
There are number of reason for why you should take this course. Let’s go through a few
Reason #1: understand compilers and languages
We all have used one or computer languages to write programs. We have used compilers to “compile” our code and eventually turn it into an executable. While we worry about data structures, algorithms and all the functionality that our application is supposed to provide, we perhaps overlook the programming language, the structure of the code and the language semantics. In this course, we will attempt to understand the code structure, understand language semantics and understand relation between source code and generated machine code. This will allow you to become a better programmer
Reason #2: nice balance of theory and practice
We have studied a lot of theory in various CS courses related to languages and grammar. We have covered mathematical models: regular expressions, automata, grammars and graph algorithms that use these models. We will now have an opportunity to put this theory into practice by building a real compiler.
Reason #3: programming experience
Creating a compiler entails writing a large computer program which manipulates complex data structures and implement sophisticated algorithm. In the process, we will learn more about C++ and Intel x86 assembly language. The experience, however, will be applicable if we desire to use another programming language, say Java, and generate code for architecture other than Intel.
What are Compilers
Compilers translate information from one representation to another. Thus, a tool that translates, say, Russian into English could be labeled as a compiler. In this course, however, information = program in a computer language. In this context, we will talk of compilers such as VC, VC++, GCC, JavaC FORTRAN, Pascal, VB. Application that convert, for example, a Word file to PDF or PDF to Postscript will be called “translators”. In this course we will study typical compilation: from programs written in high-level languages to low-level object code and machine code.
Typical Compilation
Consider the source code of C function
int expr( int n )
int d; d = 4*n*n*(n+1)*(n+1); return d;
Expressing an algorithm or a task in C is optimized for human readability and comprehension. This presentation matches human notions of grammar of a programming language. The function uses named constructs such as variables and procedures which aid human readability. Now consider the assembly code that the C compiler gcc generates for the Intel platform:
.globl _expr _expr: pushl %ebp movl %esp,%ebp subl $24,%esp movl 8(%ebp),%eax movl %eax,%edx leal 0(,%edx,4),%eax movl %eax,%edx imull 8(%ebp),%edx movl 8(%ebp),%eax incl %eax imull %eax,%edx movl 8(%ebp),%eax incl %eax imull %eax,%edx movl %edx,-4(%ebp) movl -4(%ebp),%edx movl %edx,%eax jmp L2 .align 4 L2: leave ret
The assembly code is optimized for hardware it is to run on. The code consists of machine instructions, uses registers and unnamed memory locations. This version is much harder to understand by humans
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