- Type
- Handout
- Course
- CS304 Object Oriented Programming
- Size
- PDF 2.8 MB
- Updated
- 23 Oct 2026
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- 1.
- 2. WHAT IS A MODEL?...........................................................................................................10
- 3. OO MODELS: .....................................................................................................................11
- 4. OBJECT-ORIENTATION - ADVANTAGES...........................................................................12
- 5. WHAT IS AN OBJECT? ........................................................................................................12
- 6. TANGIBLE AND INTANGIBLE OBJECTS.............................................................................12
- 7. SUMMARY:..........................................................................................................................13
- 1. INFORMATION HIDING: ....................................................................................................15
- 2. ENCAPSULATION................................................................................................................16
- 3. INTERFACE ..........................................................................................................................17
- 4. IMPLEMENTATION .............................................................................................................18
- 5. SEPARATION OF INTERFACE & IMPLEMENTATION .........................................................19
- 6. MESSAGES ..........................................................................................................................19
- 7. SUMMARY...........................................................................................................................19
- 1. ABSTRACTION ....................................................................................................................21
- 2. CLASSES..............................................................................................................................23
- 3.
- 1. CONCEPTS RELATED WITH INHERITANCE .......................................................................29
- 2. GENERALIZATION..............................................................................................................29
- 3. SUB-TYPING (EXTENSION).................................................................................................31
- 4.
- 5. OVERRIDING ......................................................................................................................34
- 6.
- 7.
- 3. SIMPLE ASSOCIATION .......................................................................................................49
- 4.
- 5.
- 1. CLASS COMPATIBILITY......................................................................................................55
- 2.
- 3. POLYMORPHISM IN OO MODEL.......................................................................................56
- 4. POLYMORPHISM – ADVANTAGES.....................................................................................57
- 5. OBJECT-ORIENTED MODELING AN EXAMPLE...................................................................58
- 1. CLASS..................................................................................................................................65
- 2. TYPE IN C++ .......................................................................................................................65
- 3. ABSTRACTION ....................................................................................................................66
- 4. DEFINING A NEW USER DEFINED TYPE ...........................................................................66
- 5. OBJECT AND CLASS: ..........................................................................................................68
- 6. ACCESSING MEMBERS........................................................................................................68
- 7. ACCESS SPECIFIERS ............................................................................................................69
- 1. MEMBER FUNCTIONS ........................................................................................................71
- 2. DEFINING MEMBER FUNCTIONS ...................................................................................... 71
- 3. INLINE FUNCTIONS............................................................................................................ 72
- 4. CONSTRUCTOR .................................................................................................................. 74
- 5. CONSTRUCTOR PROPERTIES............................................................................................. 74
- 6. DEFAULT CONSTRUCTOR ................................................................................................. 75
- 7. CONSTRUCTOR OVERLOADING ....................................................................................... 75
- 8. CONSTRUCTOR OVERLOADING ....................................................................................... 77
- 9. COPY CONSTRUCTOR ........................................................................................................ 78
- 10. SHALLOW COPY ............................................................................................................ 79
- 11. DEEP COPY .................................................................................................................... 81
- 1. SHALLOW COPY ................................................................................................................. 84
- 2. DEEP COPY ......................................................................................................................... 89
- 3. IMPORTANT POINTS ABOUT COPY CONSTRUCTOR: ........................................................ 91
- 4. DESTRUCTOR ..................................................................................................................... 92
- 5. ACCESSOR FUNCTIONS ..................................................................................................... 93
- 6. THIS POINTER ..................................................................................................................... 94
- 1. USES OF THIS POINTER...................................................................................................... 97
- 2. SEPARATION OF INTERFACE AND IMPLEMENTATION ..................................................... 97
- 3. COMPLEX NUMBER ............................................................................................................ 97
- 4. CONST MEMBER FUNCTIONS.......................................................................................... 100
- 5. THIS POINTER AND CONST MEMBER FUNCTION .......................................................... 102
- 1. USAGE EXAMPLE OF CONSTANT MEMBER FUNCTIONS................................................. 103
- 2. DIFFERENCE BETWEEN INITIALIZATION AND ASSIGNMENT:....................................... 104
- 3. MEMBER INITIALIZER LIST ............................................................................................. 104
- 4. CONST OBJECTS ............................................................................................................... 105
- 5. STATIC VARIABLES.......................................................................................................... 107
- 1. ACCESSING STATIC DATA MEMBER.............................................................................. 111
- 2. LIFE OF STATIC DATA MEMBER ..................................................................................... 111
- 3. STATIC MEMBER FUNCTION........................................................................................... 113
- 4. THIS POINTER AND STATIC MEMBER FUNCTIONS ......................................................... 114
- 5. GLOBAL VARIABLE VS. STATIC MEMBERS .................................................................... 114
- 6. ARRAY OF OBJECTS ......................................................................................................... 114
- 1. POINTER TO OBJECTS ...................................................................................................... 116
- 2. BREAKUP OF NEW OPERATION ....................................................................................... 117
- 3. CASE STUDY ..................................................................................................................... 117
- 1.
- 1.
- 2. FRIEND FUNCTIONS......................................................................................................... 135
- 1. OPERATOR OVERLOADING ............................................................................................. 138
- 1. OVERLOADING ASSIGNMENT OPERATOR .....................................................................147
- 1. SELF ASSIGNMENT PROBLEM: .........................................................................................151
- 2. OTHER BINARY OPERATORS ...........................................................................................152
- 3. FRIEND FUNCTIONS AND OPERATOR OVERLOADING ..................................................153
- 1. STREAM INSERTION OPERATOR......................................................................................154
- 2. STREAM EXTRACTION OPERATOR ..................................................................................154
- 3. OVERLOADING STREAM INSERTION OPERATOR ..........................................................155
- 4. OVERLOADING STREAM EXTRACTION OPERATOR:......................................................156
- 5. OTHER BINARY OPERATORS: ..........................................................................................157
- 1. SUBSCRIPT [] OPERATOR .................................................................................................160
- 2. OVERLOADING SUBSCRIPT [] OPERATOR ......................................................................160
- 3. OVERLOADING FUNCTION () OPERATOR .......................................................................161
- 4. FUNCTION OPERATOR PERFORMING SUB STRING OPERATION, ..................................161
- 5. UNARY OPERATORS.........................................................................................................162
- 1. BEHAVIOR OF ++ AND -- FOR PRE-DEFINED TYPES: .......................................................164
- 2. POST-INCREMENT OPERATOR: ........................................................................................165
- 3. TYPE CONVERSION ..........................................................................................................166
- 4.
- 5. DRAWBACKS OF TYPE CONVERSION OPERATOR: .........................................................170
- 1. PRACTICAL IMPLEMENTATION OF INHERITANCE IN C++ .............................................171
- 2. INHERITANCE IN CLASSES...............................................................................................171
- 3. UML NOTATION .............................................................................................................171
- 4. INHERITANCE IN C++ ......................................................................................................171
- 5. “IS A” RELATIONSHIP.....................................................................................................172
- 1. ACCESSING BASE CLASS MEMBER FUNCTIONS IN DERIVED CLASS: .............................179
- 2. “PROTECTED” ACCESS SPECIFIER: ...................................................................................181
- 3. “IS A” RELATIONSHIP.....................................................................................................182
- 4. STATIC TYPE.....................................................................................................................185
- 1. MODIFIED DEFAULT CONSTRUCTOR.............................................................................195
- 1. OVERLOADING VS. OVERRIDING ...................................................................................203
- 2. HIERARCHY OF INHERITANCE.........................................................................................207
- 1. BASE INITIALIZATION .......................................................................................................209
- 2. TYPES OF INHERITANCE...................................................................................................210
- 3. PRIVATE INHERITANCE ...................................................................................................212
- 1.
- 2. PROTECTED INHERITANCE ..............................................................................................218
- 3. PROPERTIES OF PROTECTED INHERITANCE ...................................................................219
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