- Type
- Midterm past paper
- Course
- CS408 Human Computer Interaction
- Size
- PDF 171 KB
- Updated
- 23 Oct 2026
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CS408 - Human Computer Interaction
Human beings interact with outside world, using their input channels output channels sense of sight All of the given
Visually impaired persons can interact with outside world using their Sense of sight Sense of hearing Both sense of touch and sense of hearing Sense of touch
______ refers to the relationship between controls and their effects in the world. Visibility Affordance Mapping
___________ is a very general goal of Usability and refers to how good a system at doing what it is supposed to do.
Utility
________is what goes on in out heads when we carry out our everyday activities?
Cognition Learnability Memorability
_____ is the process by which we use the knowledge we have to draw conclusions or infer something new about the domain of interest. Decision Making Reasoning Problem Solving
________research helps us understand the domain, context and constraints of a product in different, more useful ways than _______research do. Qualitative, Quantitative Quantitative, Qualitative None of them
_________ refers to the way a system supports users in carrying out their tasks.
Utility
_____________ are GUIs that consists of electronic counterparts to physical objects in the real world to match the knowledge requirements of users. User Interaction Models Conceptual Models Interface Metaphors
________language tends to be grammatical while _________ language is often Ungrammatical. Written, spoken Spoken, written None of the given choices
Aspect gives us hints and tips about using and creating user interface idioms. Strategic Tactical None of the given choices
Ali wants to develop an application that incorporates print, audio video media and software applications on a single place. Which of the following will help in this regard?
MS World Worldwide Web Television Newspaper
Ali is looking at how interface designers went about their work. He identified two different modes of activity one is _________ and other is ___________. Analytic mode, synthetic mode Evaluation mode, testing mode Analyze mode, feedback mode Implementation mode, task mode Scenario content and context are derived from information gathered during the ____________ phase and analyzed during the ______________ phase (respectively) Modeling, Implementation Modeling, Research Research, Implementation Research, Modeling
___________ are dragged down from the title at the top of the screen. Pull Down Menus Main Menus Icons Buttons
When you engaged in a conversation you are more attentive what the other person is saying. It is called?
Focused Attention Voluntary Attention Involuntary attention Divided Attention
Drive a vehicle while holding a conversation with a passenger is the example of _________ Focused Attention Voluntary Attention Involuntary attention Divided Attention
GOMS stands for Goals operation methods and selection rules Goals objects models and selection rules Goals operations methods and state rules Goals operations models and state rules
________ represent the user’s expectations of the tangible outcomes of using a specific product. Non-user goals End goals Experience goals Life goals
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