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ENG517 Midterm Short Handouts File 2 by Sir Zahid

Computer Assisted Language Learning PDF 421 KBUpdated 23 Oct 2026
Midterm past paper ENG517 Midterm Short Handouts File 2 by Sir Zahid PDF 421 KB
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Midterm past paper
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ENG517 Computer Assisted Language Learning
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PDF 421 KB
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23 Oct 2026
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ENG517 SHORT HANDOUTS · MIDTERM · Lesson 06,07 · (ENG517) Computer Assisted Language Learning · EFFORT BY VUHELPERS24 TEAM · REGARDS : SIR ZAHID: · VU-All-(Bs English Group) · Click · (JOIN NOW) · Lecture- 6 · CALL Evaluation · Module 13: Principles of CALL Evaluation · Topic 26 - Principles for CALL Evaluation

Why has CALL been viewed as an experiment requiring scrutiny beyond other classroom activities?

CALL has been viewed as an experiment due to its need for continuous evaluation and justification, even when the results remain inconclusive.

What three needs must be addressed to improve CALL evaluation?

The three needs for improving CALL evaluation are:

  1. Incorporating findings and theory-based speculation about ideal conditions for SLA.
  2. Providing guidance on how evaluation criteria should be used.
  3. Applying criteria and theory to both software and the tasks teachers plan.

What are the five principles of evaluation for CALL discussed in the text?

The five principles are:

  1. Evaluation of CALL is a situation-specific argument.
  2. CALL should be evaluated through two perspectives: judgmental analysis of software and planned tasks, and empirical analysis of learners' performance.
  3. Criteria for CALL task quality should come from theory and research on instructed SLA.
  4. Criteria should be applied in view of the purpose of the task.
  5. Language learning potential should be the central criterion in the evaluation of CALL.

Topic 27 - Criteria from Theory and Research on SLA

What is the concept of "language learning potential" in the context of CALL evaluation?

Language learning potential refers to the extent to which a CALL activity promotes beneficial focus on form and encourages language learning, rather than just language use.

How does "learner fit" relate to CALL evaluation criteria?

" Learner fit" considers whether the difficulty level of the targeted linguistic forms is appropriate for the learners and whether the task suits the characteristics of the intended learners.

What does "authenticity" mean in the context of CALL evaluation?

" Authenticity" refers to the degree of correspondence between a CALL task and real-world language tasks that learners may encounter outside the classroom.

Why is "positive impact" an important criterion in CALL evaluation?

" Positive impact" assesses the effects of a CALL task beyond language learning potential, including its effects on learners, teachers, and the educational system as a whole.

What does "practicality" refer to in CALL evaluation?

" Practicality" evaluates how easy it is for learners and teachers to implement a CALL task within the constraints of their class or language program, including hardware, software, and personnel resources.

Module 14: Judgmental Evaluation of CALL

Topic 28 - Judgmental Evaluation of CALL

What are the two main aspects that judgmental evaluation criteria for CALL focus on?

Judgmental evaluation criteria for CALL focus on both the aspects of the task designed by the software and those designed by the teacher.

What is a key advantage of computer-assisted classroom discussion in CALL?

Computer-assisted classroom discussion increases participation from all members of the class and allows for more interaction and engagement.

In a micro-world activity, how do learners interact with the computer?

In a micro-world activity, learners interact with the computer through oral conversation to determine what, when, and how they will input words into the game, usually as part of a guessing game.

What is the main focus of a text analysis CALL activity?

The main focus of a text analysis CALL activity is on grammatical form and the use of a grammar checker to revise written work.

What does the term "storyboard" refer to in CALL?

A storyboard in CALL refers to a guessing game activity where learners work collaboratively through oral conversation to input words and complete a task with limited textual information.

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